More Cthulhu art sculpted in Medium and rendered in Blender.
Final render, sculpted in Medium and rendered in Blender
Texturing just using vertex colours from Medium export
First render in Blender, just to test out materials and grass effects (Graswald)
3D print of the model
More or less the final sculpt
More detail sculpted into statue
Very early rough sculpt. I think this was the second ever sculpt I did in Medium
Oculus Medium Sculpt to 3D Print
Ready for 3D printing